What would save the industry is making games actually games, not funnels to manipulate people to forking over their hard-earned money for battle passes and loot boxes. They could also lower their scope, or not rely so heavily on graphics as a selling point. Besides, the industry as a whole is doing just fine. It’s AAA studios and their shareholders wanting an ever growing return of investment that need that money. Take Two increasing its pricing just gives an excuse for other AAA studios to price hike, whether justified quality wise or not. For fucks sake, you don’t even own the games anymore unless buying from services like GOG or a hard copy that can actually fit on the physical media. I’ll just do what I always do and wait for a sale, like many others.
They won’t tho. They’ll sit there and scratch their heads wondering why the money faucet is off. They’ll never consider that all this shit makes games not fun.
What would save the industry is making games actually games, not funnels to manipulate people to forking over their hard-earned money for battle passes and loot boxes. They could also lower their scope, or not rely so heavily on graphics as a selling point. Besides, the industry as a whole is doing just fine. It’s AAA studios and their shareholders wanting an ever growing return of investment that need that money. Take Two increasing its pricing just gives an excuse for other AAA studios to price hike, whether justified quality wise or not. For fucks sake, you don’t even own the games anymore unless buying from services like GOG or a hard copy that can actually fit on the physical media. I’ll just do what I always do and wait for a sale, like many others.
They won’t tho. They’ll sit there and scratch their heads wondering why the money faucet is off. They’ll never consider that all this shit makes games not fun.